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When I Was a Lad… JP’s Look at Football Nostalgia

19 Sep

THE T.V

Today I watched Soccer A.M for the first time in about ten years. Even though it’s a bit crap these days it still filled me with nostalgia for being a kid in the 90s and thinking Lovejoy was hilarious and having naughty thoughts about Helen Chamberlain and the soccerette.

It got me thinking back to those days and football in general back then. I already made a post about the genius that was Fantasy Football with Baddiel and Skinner and that alongside Soccer AM were the real highlights of football discussion shows, getting the perfect balance between humour and football talk. For more serious discussion I used to love watching Jimmy Hill’s Sunday Supplement, featuring Hill and a load of tabloid hacks sat around in “Jimmy’s kitchen” talking about the weekend’s events. Soccer Saturday is obviously still the daddy, a premise that sounds ridiculous on paper but works so well in reality. I’m not sure if it’s just nostalgia talking or what but the lineup I remember watching as a kid with George Best, Rodney Marsh and Frank McLintock was the true golden era but it’s still a fantastic show to this day.

Of course Match of the Day has a special place in my heart also, it’s not great, especially these days, but it could be a lot worse (remember ITV’s THE PREMIERSHIP ffs) and that theme tune just is football. I also have vague memories of first getting into football and enjoying Big Match on ITV and also Saint and Greavsie before Sky took over and dominated everything.

THE MAGAZINES

I still remember getting my first ever football magazines, my dad bought me the trio of Shoot, Match and 90 Minutes one weekend in about 92 and they remained my three favourites for many years to come. I didn’t get 90 Minutes quite so often but I’d come to purchase Match and Shoot most weeks for most of the early and mid 90s, there was even a spell where I subscribed to Match and had it delivered through the door. An issue I remember in particular had John Beresford as the special guest editor, huge times.

One of my most vivid memories of cool freebies with football magazines was getting a set of cards free with an issue of 90 Minutes magazine featuring a load of footballers doing weird things. I found a few pictures of them online…

There was also obviously the infamous wall charts with the little cut out kits you’d get free at the start of each season, put up on your wall with the best of intentions each August and then by September you couldn’t be arsed updating them anymore and they’d sit there untouched until about January when you finally decided to take them down and lob them in the bin.

As I got slightly older I moved onto Match of the Day magazine and Four Four Two. Whilst those two were obviously aimed more and the adult market and were much better reads, they never quite captured the same feeling of having Match arrive through my letterbox.

CARDS/STICKERS/FIGURES ETC

My first ever sticker album was the Panini one for the 91/92 season, the last of the old Division One before the Premiership took over the world. Once the Premiership started then Merlin proved themselves to be the true king of the football sticker world and I think I had every album up until about 97/98 when I thought myself far too cool to be collecting stickers anymore.

There were also various football card fads over the years too. My favourite were the “big head” series, I can’t remember who made them but they featured caricature type pictures of the footballers and had top trump style ratings on the back.

Talking of big heads, the Corinthian figures were another huge playground phase in the mid 90s. Before them though, I remember building a small collection of Tonka football figures but you rarely hear people talk of them these days. They were bigger than the Corinthian ones and were more prominent in the late 80s/early 90s I think.

Anyway back onto Corinthian big heads, I used to love lining them up on the carpet in dream teams and different formations and stuff. One man who would always make my team is the don down below.

I also remember for a short while Netbusters videos seemed to be all the rage. A fairly low budget and short video that would come out every month or so that were pretty shit on reflection.

There was also a stupidly large amount of cock ups videos. My favourite of which was Neil Hancock’s Football Nightmares. I actually got my copy free with Four Four Two magazine and watched it fucking tons of times. He tries to get a lift to a Stoke game but ends up in another Stoke or something – HILARIOUS TIMES.

Other football collectables I remember from the time were football pogs, and also something I really struggle to find any evidence of it actually existing and that no-one seems to remember but I swear existed – little marble type things with pictures of footballers inside. I swear they were called “flick a balls” or something like that and there was a little game you could play with them too. Can’t find any pictures or anything though so you can have a huge one of an Ian Snodin pog instead.

THE VIDEO GAMES

This is just my personal journey so I’m well aware I’m missing out lots of classics here (I never played Sensible Soccer as a kid for instance). I’m pretty sure the first ever football gameĀ I played was Italia 90 round a friends, a bit of a crap game really but I thought it was amazing just because I had nothing else to compare it to.

My first ever console was a Sega Master System and the football game I played most on that and properly came to love was Super Kick Off. I also owned World Soccer but as I said, Super Kick Off was the daddy for me.

The first game of the Fifa franchise I ever owned was Fifa 96 on the Sega Saturn. I remember being stunned at its realism and it was my football game of choice on that console for quite a while as the only other one I had was the rather pony Euro 96 game based on the Actua Soccer game engine.

In 97 however, whilst I still purchased the updated Fifa game, Sega Worldwide Soccer was launched and blew it out of the water. It’s one of my favourite games of all time in fact and is hugely underrated to this day. I must have spent weeks playing on it.

So yeah that’s my recollections of being a football obsessed kid in the 90s. Have you got anything you’d like to add or that I’ve reminded you about? Post below or on the forum then innit.

Football Manager 2011 Announced #footballmanager

18 Aug

I’ve been a fan of the Football Manager series for ages now, and it never disappoints. Looks like the next will be no different – with huge changes introduced in the first announcement. Watch the video at the bottom of this post if you want all the details, but for those who can’t be bothered watching a 10 minutes video, I’ve done my best to condense the contents into this post.

Changes to be made then…

Contract Negotiations

  • Agents – there are 5 different types of agent, each of whom negotiate player contracts in different ways – some come to you with a clean slate, some with huge demands, and some more sensible.
  • New Clauses – around 12 in total – including “Team of the Year” bonuses and release clauses if a “big European club” makes an offer.
  • Change in Negotiations – all done on a conversational basis

Training

  • Individual Training Focus – 14 extra areas including Jumping, Stamina, Agility etc
  • Match Preperation – train players in specific formations, and focus training on specific areas, for example “Improving Defending Set Pieces”

Interaction and mind games

  • Private Conversations – chat to a player in private to resolve issues etc
  • Board Requests – including “Build New Stadium” option if current stadium’s capacity has been reached, and “Increase Percentage Transfer Revenue” which gets you more money to spend from the players you sell.

News

  • Subscriptions Improvement – News screen and Inbox screen merged back together, and subscriptions are easier to manage
  • New module written – looks at league place possibilities and uses them inside news items

Match Engine

Emotion Engine introduced – players celebrate/appeal decisions.
(skip to 6.30 of youtube video for footage)

Dynamic League Reputation

A league’s reputation improves based on how well the teams within it perform – for example, if Belgian teams dominate the Champions League for years and years, then the desirability of the Belgian league improves, and better players will join Belgian clubs.

——————————————————————-

Sounds pretty fantastic I reckon. Particularly looking forward to the changes in contract negotiations. Hope they agents don’t ruin it though, don’t want it being TOO similar to real life do we…

Game review: Hydro Thunder Hurricane (Xbox Live Arcade)

31 Jul

Developed by: Vector Unit

Price: 1200 Microsoft Points (approx $15 US)

Review: Hydro Thunder Hurricane is the latest installment in Xbox’s annual “Summer of Arcade” and was released this past Wednesday. The “Summer of Arcade” is notable for being the time when Xbox makes available the cream of the crop of their downloadable titles. “Hydro Thunder Hurricane” is the 2nd release following “Limbo” which was out a week prior.

You may recognize “Hydro Thunder” as it was a relatively successful franchise for Midway Games in prior generations of consoles and in the arcade and Microsoft picked up the title when Midway was selling off its assets. It sets itself apart from other racers with the vehicles being speedboats.

The concept of the game is simple. You race either against the CPU or via online multiplayer. Throughout the courses are nitro tanks which provide a nice speed boost. The courses are set up to provide an ample amount of danger with sea monsters sometimes coming up to get you and your fellow racers and other things of this nature. With this system in place, there can be very insane damage and chain reaction spots.

Having never played the original Hydro Thunder (any version), I went into this game not knowing what to expect. I was pleasantly surprised the moment I started the game. It has wonderful graphics and there is a plethora of things to unlock, including more boats, skins for those boats, and other things I’ve not discovered yet.

When I entered my first race, I was surprised by how heavy the boats seemed. The physics engine in this game is very well balanced and there is a definite difference between the variety of boats. The height of your boat can play into things when taking certain jumps and obstacles into account, so knowing the racetracks is essential to success. It is very reminiscent of the wonderful WipeOut HD reboot on PSN/PS3.

The graphics are pretty extraordinary for any title released this generation with some of the best video game water I’ve ever seen. The maps/tracks are very colorful and the boats all have distinctive designs. This was immediate once I entered the title screen.

If this was an actual arcade game, I could see myself plunking tons of quarters into this. As you learn the nuances of the controls, it’s a lot of fun challenging yourself with the crazier boats. The sense of speed is very evident when you have a full tank of nitro.

I suggest you give this game a ride via the trial version offered for all XBLA titles. It is easily worth the 1200 points as it has a very high replay value and is unique for the manner of the races. It easily beats out some retail racers out now.

Graphics: 9

Sound: 7

Replay value: 10

Overall: 8.5

Retro Game Of The Week

30 Jul

Golden AxeMega-Drive [1989]

For my 9th birthday I received a Sega mega-drive & it came with Golden Axe. Luckily for me I’d had a really bad fall off my bike a few days before so had most the week off school to stay home and play it. Seems everyone (me included) always picked the dwarf character, he had a great big fucking Axe that sliced the shit out of everything that came near it. The women was good with magic potions & the bloke, well, what was he good at? He had nice blue pants. Probably what you would call an all rounder but either way it was always the dwarf for me. It was a pretty difficult game but it was also really short, I think you could complete it in about half hour or so but it was always such a blast you’d feel like doing it again. Also Golden Axe forced you into thinking you had completed the game only to reveal you had another stage to complete which was by far the hardest in the entire game & thats where I’d tend to get the dreaded Game Over screen the most.

I recently bought Golden Axe for the I-Phone, is a good port which I’d recommend though the controls are a bit fiddly but thats a minor concern, the game is exactly how I remember it & still includes that brilliant musical score which will forever be embedded in my brain. Heres a video of somebody completing the game in about 20 minutes, worth watching for the amazing music you get when you complete the game. I would love to hear Super Furry Animals cover this tune, it’s so infectious.